PokéjamPlay

62 players

Pokéjam Point Guards

The deepest pool of ball handlers in the game, and the only position where passing and handles matter as much as size. A point guard's overall is 20% speed, 20% shooting, 20% passing and 20% handles, the flattest weighting in Pokéjam.

In the game
62
Average OVR
68.6
Best OVR
94
Rate 85+
17.7%

Other positionsShooting GuardSmall ForwardPower ForwardCenter

62 shown

Every Pokéjam Pokémon with position, overall rating and the eight ratings the game uses. Select a column heading to sort.
Pokémon
PsychicFloor General9492928090787068923.5′
PsychicFloor General8886965595605050855.4′
GrassSpeedster8895827680744852885.7′
ElectricSpeedster8792827480744650884.2′
ElectricSpeedster8797806878764248904.2′
PoisonFlyingSpeedster8798767078844850885.9′
GrassSpeedster8792807880825052844.5′
DarkRole Player8790827478804650885.5′
WaterPsychicSpeedster8692846284705050864.7′
DarkIceLockdown Defender8694727872925052884.7′
FireRole Player8586866286725254844.7′
ElectricSpeedster8499746173806259874.8′
FireSpeedster8396727472704448865.7′
PsychicFairySharpshooter8374906688707266785.5′
FairyFlyingRole Player8380846292646262805.4′
PsychicGrassRole Player8283788276837378773.8′
ElectricRole Player8190767070704448845.4′
ElectricSpeedster8094726272663642863.5′
ElectricRole Player7985777372745861774.7′
SteelFairyRole Player7972786678844648803.8′
IcePsychicRole Player7870845686645654805.2′
GroundSpeedster7694637664764853764′
NormalRole Player7691686865755560754.5′
GrassFlyingRole Player7588646370756262764.2′
WaterRole Player7474786072684652744.5′
DarkIceRole Player7391587763765459734.3′
GhostRole Player7174726369705657714′
NormalRole Player6981627162735358694′
PsychicRole Player6977794666583536714.3′
BugFlyingRole Player6874635571666052705.2′
ElectricRole Player6880666361674250693.8′
NormalRole Player6776645668583642703.3′
ElectricRole Player6683635060674546693.7′
WaterRole Player6674675561674946674.2′
WaterRole Player6466705264604046663.7′
NormalRole Player6374586757695056644.2′
GroundRole Player6280575655643136653.1′
WaterRole Player6277585854664147643.8′
WaterPoisonRole Player6266605567614947654.3′
GrassFlyingRole Player6271595759664852643.8′
DarkFireRole Player6263706259613949623.8′
IcePsychicRole Player6263715063563444643.5′
NormalRole Player6177585554643746643.5′
PsychicFlyingRole Player6166675657644047623.1′
FairyFlyingRole Player6049685569666656603.8′
FireRole Player5963635857634347603.8′
FireRole Player5963635857634247603.7′
WaterElectricRole Player5964625658614457613.7′
FireRole Player5863605459614445603.8′
FightingRole Player5866556853643950593.7′
WaterRole Player5760645262504046604.2′
WaterRole Player5662556453674953573.8′
NormalFlyingRole Player5566546049623447573.3′
NormalRole Player5467525849633544573.3′
BugFlyingRole Player5457564760564643584.5′
NormalFlyingRole Player5158545549603846543.3′
ElectricRole Player5160555150562836553.3′
GrassFlyingRole Player5155545153584143543.5′
BugPoisonDevelopmental Project4655495144573244503.3′
WaterFairyDevelopmental Project4549484949584655503.5′
BugDevelopmental Project4452495043563446483.3′
WaterDevelopmental Project2540303030302530354.3′

The top of the point guard board

  1. 01Mew94
  2. 02Alakazam88
  3. 03Sceptile88
  4. 04Raichu87
  5. 05Jolteon87

What a point guard is actually for

Speed, shooting, passing and handles each carry 20% of the overall, with defence and finishing splitting the last 20%. That flat weighting rewards balance: a guard with 95 handles and 50 shooting rates worse than one sitting at 85 across the board.

In practice the position sets your tempo. The fastest players in the game are guards, and turbo plus a high handle rating is what breaks a press without needing a pass.

Watch the shooting column

Because shooting is only a fifth of the weighting here, a point guard can rate 80 with a mediocre jumper. On the floor that shows up as a green release that still bricks from range, so if you plan to play five-out, read the shooting column rather than the overall.

Average stat line

Mean ratings for every point guard in the roster.
RatingAverageWhat it is worth here
Speed75.320% of OVR
Shooting67.520% of OVR
Finishing61.110% of OVR
Passing65.620% of OVR
Perimeter D66.910% of OVR
Blocking46.5not counted
Rebounding50.3not counted
Handles7020% of OVR

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